diary of an indie game developer

 

Firefly MMO: Good News or Bad?

I really love me some Firefly.  And I think it’s well-suited for a game: Privateering is a good time.

News of the Firefly MMO might have me dancing in front of my computer, if they didn’t follow up the announcement by saying it’s due in 2008– even though they haven’t found a developer for it yet.  That sounds perfectly reasonable, as long the game is going to be a text MUD.

2 Responses to “Firefly MMO: Good News or Bad?”

  1. TheOtherErik Says:

    Here’s a brief narrative of me reading this post:

    1.Wha?
    2.Huh, cool.
    3.Hells yeah.
    4.Wait–
    5.Wha?
    6.Ah, hell.

    Maybe I’m ignorant, but the involvement of Multiverse suggests that they’re trying to do it on the cheap? And they’re trying to get it done by 2008? Certainly seems like a recipe for disaster. Oh, and this:

    “We want to find someone who wants to do something unique and fun and interesting, not just a re-skin of World of Warcraft or Star Wars Galaxies,” Bridges says.

    So a cheap, innovative MMO scheduled for 2008. Without a developer. Hm.

  2. Matt Says:

    In other bizarro alternate world news, Interplay’s pitching a Fallout MMO.

    http://www.gamebanshee.com/news/static/EEyVkuAVFpIWqMwJQR.php

    PROJECTIONS:

    - PROFITABLE YEAR 2

    - REVENUE OF 160M$ PER YEAR AFTER FIRST

    - NET INCOME OF OVER 50M$ PER YEAR STARTING YEAR 3

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