Your Character is a Slacker.
Friday, October 27th, 2006I hope these two data points don’t mark a trend.
1. Oblivion makes enemies tougher as you level up. Unfortunately, leveling up doesn’t mean you’re better at combat. You could have leveled up via Speechcraft, which isn’t going to impress the now ultra-buff Orc.
2. Blizzard is sick of players using lower ranks of spells in World of Warcraft. It turns out, in a few cases the spell you learned back at level 40 is better than your shiny new one at level 60. In an upcoming patch, old spells will actually get worse as you level up. They’re doing a similar thing for items that help things like your critical hit chance.
Maintaining the illusion of getting beefier, better, and just plain awesomer has always been a dodgy proposition. You can’t make the game easier. You may even want to make it harder. So you have to throw nastier-seeming baddies in the way, and tease the player with just out of range content, without making it obvious the player’s on a sophisticated treadmill.
Making some numbers go down instead of up seems like a great way to damage this delicate illusion. The numbers getting bigger, the progress bars filling up: sometimes that’s all the player has! Now you’re telling me that when I jump through your hoops and my level number goes up, you’re going to make some of my other numbers go down? Some reward!
Beyond the satisfaction of growing numbers, there’s the hand-wavery behind the whole concept of leveling up. What does it represent? Your guy just got a lot better at stuff. That skill you just learned? Yeah, your guy’s been practicing that when you weren’t looking. Congratulations on killing 100 boars: now you’re faster, stronger, and can shoot fire out of your eyes. In World of Warcraft’s new system, my guy hasn’t been practicing while I’ve been away– he’s been off to the bar for a couple (dozen) drinks, and killed off some of those brain cells he needed for those elementary spells he learned so many dead orcs ago.
Get it together, RPG characters of the world. Hone your monster-killing skills to their finest, and save the atrophy for those of us still living in the real world.
