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	<title>Comments on: Blizzard, It&#8217;s Time to Start Selling Gold</title>
	<link>http://www.independentcreator.com/2007-02-08/blizzard-its-time-to-start-selling-gold/</link>
	<description>Diary of an Indie Game Developer</description>
	<pubDate>Tue, 06 Jan 2009 20:37:25 +0000</pubDate>
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		<title>By: Geoff</title>
		<link>http://www.independentcreator.com/2007-02-08/blizzard-its-time-to-start-selling-gold/#comment-261</link>
		<author>Geoff</author>
		<pubDate>Fri, 23 Feb 2007 21:49:18 +0000</pubDate>
		<guid>http://www.independentcreator.com/2007-02-08/blizzard-its-time-to-start-selling-gold/#comment-261</guid>
		<description>I might play on such a server just to turn wow gold into real money.  Although I wonder what effect the external exchange rate would have on the in-game economy (effectively, would use of the actual auction house diminish or increase?  Would prices be inflated because money was spread more evenly?)

Primarily, I'd be curious to know roughly what my "salary" would be for all the effort I've put into my various buy-low sell-high schemes.</description>
		<content:encoded><![CDATA[<p>I might play on such a server just to turn wow gold into real money.  Although I wonder what effect the external exchange rate would have on the in-game economy (effectively, would use of the actual auction house diminish or increase?  Would prices be inflated because money was spread more evenly?)</p>
<p>Primarily, I&#8217;d be curious to know roughly what my &#8220;salary&#8221; would be for all the effort I&#8217;ve put into my various buy-low sell-high schemes.</p>
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