diary of an indie game developer

 

Quick, Downgrade Your Video Card!

Next-Gen posted this rather amusing bug in the Oblivion expansion, Shivering Isles.  Apparently, some script is allocating a new ID number every frame (or some number of frames), and after 50-150 hours, depending on your frame rate, it just runs out of IDs for new objects.  The result: no more new items for you, buddy.

I’m a bit surprised that none of the testers for the expansion had saves with over 150 hours played.  Of course, in a testing environment, that’s a lot easier said than done: saves get invalidated; the bug might creep in in a later version; maybe the bug doesn’t even manifest in a save created with an earlier version.  It’s probably pretty safe to say that few games get the kind of hard core dedicated play time that Oblivion does.

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