Quick, Downgrade Your Video Card!
Next-Gen posted this rather amusing bug in the Oblivion expansion, Shivering Isles. Apparently, some script is allocating a new ID number every frame (or some number of frames), and after 50-150 hours, depending on your frame rate, it just runs out of IDs for new objects. The result: no more new items for you, buddy.
I’m a bit surprised that none of the testers for the expansion had saves with over 150 hours played. Of course, in a testing environment, that’s a lot easier said than done: saves get invalidated; the bug might creep in in a later version; maybe the bug doesn’t even manifest in a save created with an earlier version. It’s probably pretty safe to say that few games get the kind of hard core dedicated play time that Oblivion does.
