diary of an indie game developer

 

Vigil: Creepy as Hell

screenshots1.jpgI was trying out some lesser-known and indie games the other night. In between instructions on how to move crates, or which sequence of keys to press to retract your landing gear, I stumbled across Vigil: Blood Bitterness (links are to reviews).

I read the summary in this ad, but as is common with marketing copy, I tuned it out and didn’t really grasp what it was saying. So I’ll repeat it here, to help it sink in. The protagonist– you– is a man who’s killed his entire family. You eat the faces of your slaves for sustenance. This is all presented in only black, white, and orange, in an unintelligible language (okay, French) heavily distorted. It feels every bit as twisted and unsettling as it should.

Technical issues kept me from proceeding, so check out the demo (also on Steam). It’ll just take you a few minutes to download, and unlike many games, it’s great within the first few minutes. One caution: I’d wait until you’re somewhere that you can play this in the dark, with the sound cranked.

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