diary of an indie game developer

 

Is Portal Game of the Year?

Damion Schubert certainly thinks so. After getting past my reservation about it being a three hour (not counting bonus modes) pack-in with a few much larger games, I think so, too. Strikes against it:

  • It’s three hours long. Actually, that seemed about perfect. Halo 3’s single-player campaign was around 10 hours, and while great, it could have been streamlined by a couple hours (and probably would have been if people didn’t still feel like they have to aim for at least 10 hours of play time).
  • It’s not a totally new concept: the first 3D portal puzzler was Narbacular Drop, whose creators joined Valve to help create Portal.

Weighted Companion Cube PapercraftIn favor of it being game of the year? It’s perfectly paced, with perhaps the smoothest learning curve I’ve ever seen. Like a star athlete or a virtuoso performer, Portal’s player education seems effortless, but check out the developer commentary to get a feel for just how much work went into making the experience so smooth. Beyond the gameplay, Portal has one of the best nemeses in recent memory, plus some endearing (and less fleshed out) bit enemies.

Zelda: Twilight Hourglass is a reasonable contender: it’s the classic Zelda formula, with your arrow puzzles and bomb puzzles and so on, with all the neat little combos that keep your mind cranking away. It also adds some great new twists, and uses the DS in rewarding and innovative ways. (Blowing out torches? Awesome.) I enjoyed Halo 3, Bioshock, and TF2 quite a bit, I’m probably missing a number of titles from earlier in the year, and I haven’t played Assassin’s Creed yet. It’s been a strong year. But I don’t think there’s another title that surprised, excited, and entertained me quite as much as Portal.

6 Responses to “Is Portal Game of the Year?”

  1. TheOtherErik Says:

    I think Portal is a perfect example of a short-form game, and is proof that such a thing can be viable (creatively, and I hope commercially).

    I’ve never really gone for “game of the year” labels, since there are really more categories to be considered, but I’d say it was my second favorite game this year, behind STALKER.

  2. Matt Says:

    You’re right, the “of the year” bit is probably a bit silly. :)

    And okay, already, I’ll finally take S.T…AL.K.?.E!!R# out of the box and fire it up. At this point any issues should have been addressed by official or community patches, right?

  3. TheOtherErik Says:

    Yeah, patch it up. Just keep in mind it’s not a linear experience. It’s all about the exploration and atmosphere.

  4. Geoff Says:

    Portal is definitely one of my favorites that I’ve played this year; but one must consider that due to 8 months of the year being nearly all WoW, and the last 3 months being a game of catchup on quite the backlog of excellent games WoW had me ignore…

    Ok, enough of that. Portal was charming and brilliant, and despite having only 1 voiced character had the most entertaining writing I’ve experienced in some time.

    -geoff

  5. Matt Says:

    You think there was only one voiced character?

    As a wise android once said, “I don’t blame you.”.

  6. Geoff Says:

    Ah, crud.

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