Hsu’s Back on the Right Foot
While other publications are busy jettisoning their unprofitable journalistic integrity as quickly as possible, Dan Hsu (of EGM) is back in the news, and this time he’s naming names. Apparently Ubisoft is unhappy with the treatment Assassin’s Creed received, and has banned EGM from future coverage of all their games. While they can’t actually prevent EGM from reporting on anything, they can stop inviting them to play preview builds, providing voluntary interviews, and of course sending them money to run advertisements. Additionally, Sony’s sports team (do they actually make anything?) and the Mortal Kombat team have similarly blacklisted EGM for negative coverage.
It’s unclear to me who this hurts more. Theoretically, could several large publishers band together to starve a gaming magazine of coverage and ad revenue, driving them out of business? Or is it more likely that Ubisoft will get the short end of the stick, losing out on cover stories for their biggest games?
My (completely uninformed) opinion is that EGM should treat this as an opportunity to step up in the investigative journalism area. Aside from upcoming Apple products, when does geek journalism uncover things the designers, developers, and publishers don’t want the public to know? However, the entire field is filled with young, naive, underpaid people perfectly willing to spout off all their company’s most closely-held secrets.
EGM’s been pretty good about being critical of what’s presented to them: their previews of Assassin’s Creed were rare in their restraint, and their foresight of the final game’s flaws. It seems to me that Ubisoft’s just given them free reign to step their critical coverage up to the next level.

January 15th, 2008 at 7:18 pm
Agreed, I’d be interested in seeing them embrace this direction.
January 26th, 2008 at 1:45 am
Also agreed, I’d like to see some real press coverage - a more realistic ratings scale I guess. Reviews that sound less like they were checked over by the PR dept at the game studio.
But… is there enough money in being honest about big game titles? No doubt there is in certain formats (Penny Arcade can be brutally honest about a game’s flaws), but does the economics work for a print magazine?
January 26th, 2008 at 2:35 am
Maybe not. I don’t have any inkling of the economics. I know I get all my EGM issues for free. There were some pretty famous insider scoop sites “back in the day”, like Bitch-X, but that format wouldn’t really work for an official mag.