omgzergrush
Starcraft 2 Zerg preview vids, screenshots, and new unit info is now available.
Starcraft had a few units that were only minimally useful, and rarely made an appearance in games. Blizzard appears to be focusing on a smaller number of highly useful units for Starcraft 2. Marginal abilities like infesting a Terran base have been expanded (infest any structure; infest using a unit that can move while burrowed– and that same unit has Dark Swarm). The Nydus Canal is gone, replaced by a mobile version called the Nydus Worm.
I vastly prefer the Starcraft philosophy over the Total Annihilation/Supreme Commander philosophy, so I find the Starcraft II development incredibly exciting. Top-notch RTS games are released pretty infrequently, and good games in the Starcraft vein are truly rare.

March 11th, 2008 at 8:43 pm
Ah, Blizzard… I get myself out of one of your addicting games, and surely enough you pull me back in with the next one…
Of course, I’m generally excited about SC2… but I must admit one line item on their features blurb has me intrigued:
“Full map-making and scripting tools to give players incredible freedom in customizing and personalizing their gameplay experience”
The map making we’ve had before, I’m just hoping the scripting takes it a step beyond WCIII - I mean, they got some really cool games in their own right (Tower Defense, or better yet Defense of the Ancients) out of a community made map script; it will be kind of exciting to see what fans can come up with in the new environment.