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	<title>Comments on: Yet Another AoC Update (YAAOCU)</title>
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	<link>http://www.independentcreator.com/2008-06-12/yet-another-aoc-update-yaaocu/</link>
	<description>Diary of an Indie Game Developer</description>
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		<title>By: Matt</title>
		<link>http://www.independentcreator.com/2008-06-12/yet-another-aoc-update-yaaocu/comment-page-1/#comment-4132</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Wed, 18 Jun 2008 02:35:57 +0000</pubDate>
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		<description>Hmm, &quot;email me whenever a comment is posted&quot; got borked for a couple days.

I don&#039;t know.  Stealth seems pretty good in AoC, so there might be some great griefer exploits there.  Rangers get stealth and long range, so maybe they could pull a Fansy.  It&#039;s hard to know, though-- the dps/healer classes are pretty uber in some situations.

I haven&#039;t been keeping up on AoC, so there are probably plenty of cool exploits going on right now. :)</description>
		<content:encoded><![CDATA[<p>Hmm, &#8220;email me whenever a comment is posted&#8221; got borked for a couple days.</p>
<p>I don&#8217;t know.  Stealth seems pretty good in AoC, so there might be some great griefer exploits there.  Rangers get stealth and long range, so maybe they could pull a Fansy.  It&#8217;s hard to know, though&#8211; the dps/healer classes are pretty uber in some situations.</p>
<p>I haven&#8217;t been keeping up on AoC, so there are probably plenty of cool exploits going on right now. <img src='http://www.independentcreator.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Geoff</title>
		<link>http://www.independentcreator.com/2008-06-12/yet-another-aoc-update-yaaocu/comment-page-1/#comment-4098</link>
		<dc:creator>Geoff</dc:creator>
		<pubDate>Fri, 13 Jun 2008 23:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.independentcreator.com/2008-06-12/yet-another-aoc-update-yaaocu/#comment-4098</guid>
		<description>This just reminds me that mmos play by a different set of rules - for a persistent mmo to take off the game has to stabilize; at the same time they need to have predictable updates to bring in new content.  I think a major part of that is player expectations - to know they want to invest so much time into a single game, you need to know that your hard work will have paid off.  Still, I think the early days can be pretty fun - individual discovery is usually fun, you get all the crazy pvp/bugs/exploits happening, and in general those make some pretty good youtube videos.

So which AoC class is going to pull off the equivalent of Hunter vs World?  Or even better, the adventures of Fancy the Famous Bard?</description>
		<content:encoded><![CDATA[<p>This just reminds me that mmos play by a different set of rules &#8211; for a persistent mmo to take off the game has to stabilize; at the same time they need to have predictable updates to bring in new content.  I think a major part of that is player expectations &#8211; to know they want to invest so much time into a single game, you need to know that your hard work will have paid off.  Still, I think the early days can be pretty fun &#8211; individual discovery is usually fun, you get all the crazy pvp/bugs/exploits happening, and in general those make some pretty good youtube videos.</p>
<p>So which AoC class is going to pull off the equivalent of Hunter vs World?  Or even better, the adventures of Fancy the Famous Bard?</p>
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