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	<title>Comments on: Word of the Day: Hysteresis</title>
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	<description>Diary of an Indie Game Developer</description>
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		<title>By: Gordon</title>
		<link>http://www.independentcreator.com/2009-03-05/word-of-the-day-hysteresis/comment-page-1/#comment-6309</link>
		<dc:creator>Gordon</dc:creator>
		<pubDate>Fri, 06 Mar 2009 23:55:37 +0000</pubDate>
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		<description>Ooh, I didn&#039;t know this had a name.  Neat!

This is something I need to implement for my iphone app.  You can tap to drag or pinch to resize, but when you let up a finger after pinching, it suddenly thinks you&#039;re dragging again, and the object jumps.  You can&#039;t tell by looking at the current finger inputs whether the user is dragging or pinching, or what object they&#039;re interacting with.</description>
		<content:encoded><![CDATA[<p>Ooh, I didn&#8217;t know this had a name.  Neat!</p>
<p>This is something I need to implement for my iphone app.  You can tap to drag or pinch to resize, but when you let up a finger after pinching, it suddenly thinks you&#8217;re dragging again, and the object jumps.  You can&#8217;t tell by looking at the current finger inputs whether the user is dragging or pinching, or what object they&#8217;re interacting with.</p>
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